![Two Computer Screens](https://static.wixstatic.com/media/0ef738a5762b4722bc5c6b560c6c4a59.jpg/v1/fill/w_978,h_680,al_c,q_85,usm_0.66_1.00_0.01,enc_auto/0ef738a5762b4722bc5c6b560c6c4a59.jpg)
MICHAEL HUGHES
Web Developer
ABOUT ME
Solving Problems
I love solving problems and working with others to better any situation. When I'm not writing code, you'll find me playing team-oriented video games online or working around the house on various projects.
SKILLS
Teamwork Dynamics. Creative Solutions.
PROJECTS
Things I've Done
COMPLEXITY OF THUNDERLORD
Solo Developed
Full Stack site designed to help simplify and organize information pertaining to the World of Warcraft guild Complexity.
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Technology Used:
HTML | React.js | Javascript | CSS | Node.js | Express.js | Docker | Cron | PostgreSQL | Blizzard's Official API | Blizzard's Official OAuth
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Used React to create and render interactive components.
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Using Express.js, Blizzard's Official API, and Cronjobs, the front-end has all the information it needs at a snap.
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Over 300 unique Character's data is collected every hour and stored using PostgreSQL.
TONAL
Group Developed
Working with a small group of students, we created an interactive web app that plays a song and allows the user to change various sounds by moving parts of the environment.
Technology Used:
HTML | React.js | Javascript | CSS | Node.js | Tone.js | RC-Slider | HTML2Canvas | PostgreSQL
React and RC-Slider were used to create a front-end that moves.
HTML2Canvas, Express, and Massive were used to store a recorded image or state.